// 0x07078E80 - 0x07078EF8
const Collision inside_castle_seg7_collision_water_level_pillar[] = {
    COL_INIT(),
    COL_VERTEX_INIT(0x8),
    COL_VERTEX(-153, 0, -153),
    COL_VERTEX(-153, -409, 154),
    COL_VERTEX(-153, 0, 154),
    COL_VERTEX(154, 0, -153),
    COL_VERTEX(154, 0, 154),
    COL_VERTEX(154, -409, 154),
    COL_VERTEX(154, -409, -153),
    COL_VERTEX(-153, -409, -153),
    COL_TRI_INIT(SURFACE_DEFAULT, 10),
    COL_TRI(0, 1, 2),
    COL_TRI(2, 3, 0),
    COL_TRI(2, 4, 3),
    COL_TRI(2, 5, 4),
    COL_TRI(2, 1, 5),
    COL_TRI(4, 5, 6),
    COL_TRI(4, 6, 3),
    COL_TRI(0, 7, 1),
    COL_TRI(3, 6, 7),
    COL_TRI(3, 7, 0),
    COL_TRI_STOP(),
    COL_END(),
};
